Search found 45 matches
- Thu Oct 03, 2019 10:27 pm
- Forum: Plugins
- Topic: CLI Help - Adding Child to ccHObject* - CommandLine Visual Studio Debugging
- Replies: 11
- Views: 23181
Re: CLI Help - Adding Child to ccHObject* - CommandLine Visual Studio Debugging
So I made a typo when putting the code into the forum. I was using: ccPointCloud* pc = static_cast<ccPointCloud*>(selectedEntities[i]); I also am trying to use: ccPointCloud* pc = ccHObjectCaster::ToPointCloud(selectedEntities[i]); Otherwise, I am not sure what you were inferring with your comment: ...
- Thu Oct 03, 2019 8:01 pm
- Forum: Plugins
- Topic: CLI Help - Adding Child to ccHObject* - CommandLine Visual Studio Debugging
- Replies: 11
- Views: 23181
CLI Help - Adding Child to ccHObject* - CommandLine Visual Studio Debugging
Good afternoon, I am working on converting a plugin I designed into a command line COMMAND. In doing so, I have come upon a few issues I was hoping I could acquire advice for. 1. What is the best way to troubleshoot/ debug code that is being tested by running the command line version. To test, I hav...
- Mon Jul 08, 2019 7:03 pm
- Forum: Tips and tricks
- Topic: CLI tutorial checking for rgb values
- Replies: 2
- Views: 19871
Re: CLI tutorial checking for rgb values
I might head this route as i do have the ability to alter the C++.
Thank you. I will begin to build CC on my new machine and hopefully not encounter all the errors on my end that I had last time through xP
Thank you. I will begin to build CC on my new machine and hopefully not encounter all the errors on my end that I had last time through xP
- Mon Jun 24, 2019 8:32 pm
- Forum: Tips and tricks
- Topic: CLI tutorial checking for rgb values
- Replies: 2
- Views: 19871
CLI tutorial checking for rgb values
I have a cloud for which I need to first check if rgb values exist already, if they do, perform some actions. If they do not, then convert scalar field 0 to rgb and then perform some actions. How can this be achieved using the command line as this needs to run in a script..? I have most of this work...
- Tue Jun 18, 2019 12:01 am
- Forum: Questions
- Topic: Linux - Webserver PHP script
- Replies: 1
- Views: 969
Re: Linux - Webserver PHP script
I should also mention this is the command running in the EXEC() php function for CloudCompare: " $cloudcompareCommand = " cloudcompare.CloudCompare -SILENT -o /home/eco3d/public_html/VaultFS/assecovault/Project2/las-viewer/test-scene-e57-55scans.e57 -MERGE_CLOUD S"; exec($cloudcompare...
- Mon Jun 17, 2019 10:33 pm
- Forum: Questions
- Topic: Linux - Webserver PHP script
- Replies: 1
- Views: 969
Linux - Webserver PHP script
Good afternoon, Let me start off by explaining what I am trying to do. I am running a webserver that utilizes MODx as a CMS (no experience necessary to address my issue) and PHP scripts to run automated commands. The CMS has an "admin" side which allows the user to create scripts and desig...
- Fri Dec 01, 2017 6:40 pm
- Forum: Questions
- Topic: Export FBX file Units
- Replies: 11
- Views: 7321
Re: Export FBX file Units
Sorry about that, I did not realize this moved to a second page ;P
Defining before including seems to have worked. I will try it a few extra times in different scenarios to ensure.
Thank you !
Defining before including seems to have worked. I will try it a few extra times in different scenarios to ensure.
Thank you !
- Fri Dec 01, 2017 4:59 pm
- Forum: Questions
- Topic: Export FBX file Units
- Replies: 11
- Views: 7321
Re: Export FBX file Units
I believe part of my issue has come from not being able to reference your code. (I know there is something simple I am doing wrong here - but do not know what) What I started doing was taking segments of code that I needed and re-purposing it inside my plugin. I guess the question then really is, Wh...
- Thu Nov 30, 2017 4:34 pm
- Forum: Questions
- Topic: Export FBX file Units
- Replies: 11
- Views: 7321
Re: Export FBX file Units
On the topic of exporting FBX files. There is a dialog when exporting to choose a type of format for the FBX file. Is there a way to silence this dialog or skip past it? Aside from commenting that block of code from the main source code? I did not see a way to do so but could have easily missed it. ...
- Thu Nov 30, 2017 4:16 pm
- Forum: Questions
- Topic: Export FBX file Units
- Replies: 11
- Views: 7321
Re: Export FBX file Units
I have no problem compiling on my own. May I ask what was changed? maybe I can just add it in. I am still working in .9beta code... the newest release (official .9) has quite a bit of code that has changed and will inevitably cause many of my current plugins (automations) to cease working as they ar...