Oh! What a shame ...
I fixed this and the new version (22 June) is now online.
Thanks for the feedback,
Search found 7415 matches
- Wed Jun 22, 2011 8:16 pm
- Forum: Issues, bugs, etc.
- Topic: height grid projection issue [RESOLVED]
- Replies: 1
- Views: 3560
- Tue Jun 21, 2011 4:36 pm
- Forum: Issues, bugs, etc.
- Topic: [FIXED] Large coordinates does not display properly
- Replies: 11
- Views: 11778
Re: Large coordinates does not display properly
Hello, in fact, the very first version of CloudCompare (the one you'll never see ;) was using kind of tricks(as well as handling per-cloud units) but it was very hard to maintain the global consistency after each modification of entities or to take that information during comparison, etc. (you have ...
- Tue Jun 21, 2011 4:19 pm
- Forum: Questions
- Topic: Version history
- Replies: 2
- Views: 3626
Re: Version history
Very good idea!
I think the easiest solution will be to put a file in the binary folder (or maybe on the wiki?). This will be done for the next version.
Daniel
I think the easiest solution will be to put a file in the binary folder (or maybe on the wiki?). This will be done for the next version.
Daniel
- Fri Jun 17, 2011 11:27 am
- Forum: Todo
- Topic: Noise reduction in point cloud
- Replies: 11
- Views: 50993
Re: Noise reduction in point cloud
Indeed, you can do it in two ways: - remove noise by computing "roughness" on the point cloud and then keeping only the points with the lowest roughness - remove the isolated points or groups of points by computing the "connected components" (with a rather low octree leve) Howeve...
Re: Plugins
In fact, the offset between points and texture comes from the fact that libfreenect couldn't give me the internal Kinect calibration information at that time. So I used the 'standard' information that can be found on the web. I don't know if there is a better way to do this now.
Re: Plugins
Oh, Interesting! In fact, this plugin is still a "work in progress" (to tell the truth, I almost forget about it ;). So if it has ever been released in the official version, it was an error. Or did you simply get it from the sources? I never had the time to fully test it, and I was also wo...
- Thu Jun 09, 2011 7:36 pm
- Forum: Questions
- Topic: CCViewer command line arguments.
- Replies: 2
- Views: 4272
Re: CCViewer command line arguments.
Actually, you won't be able to get anything more from the ccViewer command line (as it its meant to be a very simple viewer, with as less features as possible). CloudCompare's command line is being currently enhanced (in order to be able to call some of its algorithms in batch process) but it's stil...
- Sun May 22, 2011 8:31 pm
- Forum: Requests, new functionalities
- Topic: [Done] Geological plane orientation
- Replies: 7
- Views: 9684
Re: Geological plane orientation
Hello Thomas, very interesting suggestions: - you can already pick up 3 points in a interactive way, but it's meant to get the angle between them. We could of course give the normal (but as you say, it's not very interesting) - the algorithm to fit a LS plane to a set of points already exists in Clo...
- Tue May 03, 2011 7:37 am
- Forum: Issues, bugs, etc.
- Topic: Issue with displaying negative scalars
- Replies: 9
- Views: 11073
Re: Issue with displaying negative scalars
Hi Dimitri, in fact the 2nd and 3rd sliders (saturation) are absolute values because they are symmetrical. Normally , if you set min saturation to e.g. 200 and max saturation to 500, the colors should be constant between [-2048;-500[ (blue), ]-200;200[ (green) and ]500;2048] (red). And inbetween it ...
- Thu Apr 14, 2011 12:57 pm
- Forum: Todo
- Topic: [DONE] Camera placement
- Replies: 9
- Views: 37713
Re: Camera placement
I was waiting for updates about this functionnality from dktrudgett (who was willing to advance on this topic).
I might do it myself soon however.
Daniel
I might do it myself soon however.
Daniel