Specific aim
Auto-create a polyline (to be used in profile extraction) from a simple set of points that mark the centre of this would-be line.
General aim
I want to extract some profile sections along the length of curved cylindrical shape that are perpendicular to the length of the object.
Current workflow is to extract cloud sections at small intervals along a straight line on my area of interest.
then.
Batch export the cloud info to file - this gives me a point file that maps to the median line of the shape.
then
I want these points turned into a polyline to use for wider-spaced profiling along this mid-line.
There are too many to trace polyline by hand.
I think I probably want to smooth this mid line too?
I think I can do it quickly in another 3D program, but would prefer to keep it to cloudcompare or cloudcompare+text editor if possible.
Am I missing something obvious?
Does this sound a like a plausible approach or am I going to get myself in a mess?
Many thanks in advance.
auto-trace polyline from linear point cloud
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Re: auto-trace polyline from linear point cloud
It doesn't look impossible, but I'm a bit lost. Can you post maybe a visual representation / snapshot / drawing of what you are describing?
Daniel, CloudCompare admin
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Re: auto-trace polyline from linear point cloud
Hi Daniel,
Thanks, see if this makes anymore sense.
Thanks, see if this makes anymore sense.
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- IMG_0675.jpg (1.72 MiB) Viewed 9019 times
Re: auto-trace polyline from linear point cloud
Wow, thanks for the drawing (much clearer).
And sadly, that looks much more complicated ಠ_ಥ
Sorry, I really don't see how to do this (well appart if you want to write a hell lot of code ;)
And sadly, that looks much more complicated ಠ_ಥ
Sorry, I really don't see how to do this (well appart if you want to write a hell lot of code ;)
Daniel, CloudCompare admin
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Re: auto-trace polyline from linear point cloud
No worries and thanks!
Is there a way to script CloudCompare simply or would it require creating a plugin or some such? (not that I'm likely to get round to it, but maybe one day)
Is there a way to script CloudCompare simply or would it require creating a plugin or some such? (not that I'm likely to get round to it, but maybe one day)
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- Posts: 17
- Joined: Sun Sep 07, 2014 2:46 pm
Re: auto-trace polyline from linear point cloud
If it's useful to anyone else some of it can be done with blender. It won't suit everyone's needs and it depends greatly the shape of the object and the density of the cloud for example but loosely you do this.
Use the section tool for a rough line along your object and extract slices
tools->batch export->object info
open this csv back into CC
save as ply (can't figure out opening csv in blender at the mo)
open ply in blender
go into edit mode, and extrude all points slightly to one side
save the selected vertices as vertex group
select all
bridge edge loops
select the vertex group and delete leaving only original vertices now joined up
perform smoothing and point filling operations as you require. (top tip, deselect the first and last vertices when smoothing or the line will contract)
export as obj or dxf (make sure your axis are consistent (y forward z up etc)
open in CC - you now have a line following the estimated midpoints with sections that angle smoothly along the shape.
It's not flawless or fully automatic, The mid point estimates will be different depending on your starting rough line, how many slices you make etc, but looks like it should be with in tolerance for my needs, but testing that will come later.
If anyone has something more elegant, or mathematical please say!
Oh, and i'm also having trouble getting the line back in as a polyline, rather than a lot of segments. It's not detrimental to my needs, but for larger more complex objects it would be nicer to have one line.
Use the section tool for a rough line along your object and extract slices
tools->batch export->object info
open this csv back into CC
save as ply (can't figure out opening csv in blender at the mo)
open ply in blender
go into edit mode, and extrude all points slightly to one side
save the selected vertices as vertex group
select all
bridge edge loops
select the vertex group and delete leaving only original vertices now joined up
perform smoothing and point filling operations as you require. (top tip, deselect the first and last vertices when smoothing or the line will contract)
export as obj or dxf (make sure your axis are consistent (y forward z up etc)
open in CC - you now have a line following the estimated midpoints with sections that angle smoothly along the shape.
It's not flawless or fully automatic, The mid point estimates will be different depending on your starting rough line, how many slices you make etc, but looks like it should be with in tolerance for my needs, but testing that will come later.
If anyone has something more elegant, or mathematical please say!
Oh, and i'm also having trouble getting the line back in as a polyline, rather than a lot of segments. It's not detrimental to my needs, but for larger more complex objects it would be nicer to have one line.
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Re: auto-trace polyline from linear point cloud
I should really rename the topic, but a friend pointed me to this that looks just the ticket:
will try and come back to this at a later date, but for now...
PCS: Prominent Cross-Sections for Mesh Models
https://engineering.purdue.edu/PRECISE/ ... -Final.pdf
will try and come back to this at a later date, but for now...
PCS: Prominent Cross-Sections for Mesh Models
https://engineering.purdue.edu/PRECISE/ ... -Final.pdf
Re: auto-trace polyline from linear point cloud
Ah ah that looks like the way to go indeed ;)
Daniel, CloudCompare admin