Search found 7467 matches
Re: Plugins
Ho, there's still hope, but it will take some time!
Re: Plugins
It's already available in the Visual 2008 version. For this, you just have to download the sources, and launch the project with the 'start_visual.bat' file (XP) or 'start_visual_x64.bat' (Vista/Seven 64 bits) in the 'trunk\qCC\msvc\VC9' folder. You'll also need a Visual compatible version of Qt and ...
- Wed Jun 22, 2011 8:16 pm
- Forum: Issues, bugs, etc.
- Topic: height grid projection issue [RESOLVED]
- Replies: 1
- Views: 4031
Re: height grid projection issue
Oh! What a shame ...
I fixed this and the new version (22 June) is now online.
Thanks for the feedback,
I fixed this and the new version (22 June) is now online.
Thanks for the feedback,
- Tue Jun 21, 2011 4:36 pm
- Forum: Issues, bugs, etc.
- Topic: [FIXED] Large coordinates does not display properly
- Replies: 11
- Views: 14398
Re: Large coordinates does not display properly
Hello, in fact, the very first version of CloudCompare (the one you'll never see ;) was using kind of tricks(as well as handling per-cloud units) but it was very hard to maintain the global consistency after each modification of entities or to take that information during comparison, etc. (you have ...
- Tue Jun 21, 2011 4:19 pm
- Forum: Questions
- Topic: Version history
- Replies: 2
- Views: 4219
Re: Version history
Very good idea!
I think the easiest solution will be to put a file in the binary folder (or maybe on the wiki?). This will be done for the next version.
Daniel
I think the easiest solution will be to put a file in the binary folder (or maybe on the wiki?). This will be done for the next version.
Daniel
- Fri Jun 17, 2011 11:27 am
- Forum: Todo
- Topic: Noise reduction in point cloud
- Replies: 11
- Views: 53405
Re: Noise reduction in point cloud
Indeed, you can do it in two ways: - remove noise by computing "roughness" on the point cloud and then keeping only the points with the lowest roughness - remove the isolated points or groups of points by computing the "connected components" (with a rather low octree leve) Howeve...
Re: Plugins
In fact, the offset between points and texture comes from the fact that libfreenect couldn't give me the internal Kinect calibration information at that time. So I used the 'standard' information that can be found on the web. I don't know if there is a better way to do this now.
Re: Plugins
Oh, Interesting! In fact, this plugin is still a "work in progress" (to tell the truth, I almost forget about it ;). So if it has ever been released in the official version, it was an error. Or did you simply get it from the sources? I never had the time to fully test it, and I was also wo...
- Thu Jun 09, 2011 7:36 pm
- Forum: Questions
- Topic: CCViewer command line arguments.
- Replies: 2
- Views: 4792
Re: CCViewer command line arguments.
Actually, you won't be able to get anything more from the ccViewer command line (as it its meant to be a very simple viewer, with as less features as possible). CloudCompare's command line is being currently enhanced (in order to be able to call some of its algorithms in batch process) but it's stil...
- Sun May 22, 2011 8:31 pm
- Forum: Requests, new functionalities
- Topic: [Done] Geological plane orientation
- Replies: 7
- Views: 11135
Re: Geological plane orientation
Hello Thomas, very interesting suggestions: - you can already pick up 3 points in a interactive way, but it's meant to get the angle between them. We could of course give the normal (but as you say, it's not very interesting) - the algorithm to fit a LS plane to a set of points already exists in Clo...