Search found 7 matches

by julesf
Fri Oct 15, 2021 9:20 am
Forum: Questions
Topic: Texture of collapsed towers
Replies: 26
Views: 24278

Re: Texture of collapsed towers

Hello,

Is it possible in new version to project a mesh on a plane? or is there alternative methods?

thanks,
Jules
by julesf
Thu Apr 09, 2020 2:23 pm
Forum: Issues, bugs, etc.
Topic: Rasterize std dev height
Replies: 2
Views: 6264

Re: Rasterize std dev height

got it! Thanks Daniel
by julesf
Wed Apr 08, 2020 3:13 pm
Forum: Issues, bugs, etc.
Topic: Rasterize std dev height
Replies: 2
Views: 6264

Rasterize std dev height

Hi all, I try to export a DEM from a point cloud using the rasterize tool, together with the height std dev and other scalar fields. I can find the height and the scalar fields in the output raster, but impossible to see the height std dev. Is there some trick to get this or is it a bug? cheers, Jules
by julesf
Thu Nov 20, 2014 12:21 pm
Forum: Questions
Topic: unroll texture
Replies: 12
Views: 10131

Re: unroll texture

From your posts I got ideas and I found a trick that does the job. You need to cut a vertical band of the core (cylinder) in order to unclose the mesh. The location of the cut is important, so make different tries to find the good one. For our needs this will be good enough even if it's a little tri...
by julesf
Tue Nov 18, 2014 4:47 pm
Forum: Questions
Topic: unroll texture
Replies: 12
Views: 10131

Re: unroll texture

so maybe images are clearer to explain what I obtain : original mesh with texture : core1.jpg unrolling previous data with cylinder gives : core1_meshtexture_unrolled.jpg observe the strange horizontal lines in the left and bottom part of the image I precise that I tried with different radius for cy...
by julesf
Tue Nov 18, 2014 9:29 am
Forum: Questions
Topic: unroll texture
Replies: 12
Views: 10131

Re: unroll texture

thanks very much for the quick answer, I don't feel ready to code this function but I'll try your suggestion with big amount of point and remeshing. Our goal is to make visual interpretation, and if possible image processing, on the unrolled core (fossils, fractures, facies, ...), thus we need the f...
by julesf
Tue Nov 18, 2014 8:49 am
Forum: Questions
Topic: unroll texture
Replies: 12
Views: 10131

unroll texture

Hi,

I have a textured mesh (geological core) that I wish to unroll.
The tool Projection/Unroll works well for point cloud, but produce weird result when unrolling a mesh or a textured mesh.
Is there any tip I am missing here?

thanks in advance,
Jules