Thank you David. I did find the level tool but as you mentioned that is part of the solution.
I am wondering if there is a way to create a plane that can then be aligned to the wold axis?
Search found 12 matches
- Mon Jun 10, 2019 8:50 pm
- Forum: Tips and tricks
- Topic: reposition mesh or point cloud
- Replies: 3
- Views: 26248
- Sun Jun 09, 2019 3:47 pm
- Forum: Tips and tricks
- Topic: reposition mesh or point cloud
- Replies: 3
- Views: 26248
reposition mesh or point cloud
Good Morning guys, I can't seem to find instruction or a tutorial to solve a challenge I am struggling with because I am sure that I am not using the correct search syntax. I am importing either a mesh or an asc point cloud into cloud compare and it comes in at an "arbitrary" orientation. ...
- Wed Aug 30, 2017 8:19 pm
- Forum: Questions
- Topic: Need help selecting points behind objects for point cloud alignment
- Replies: 4
- Views: 3977
Re: Need help selecting points behind objects for point cloud alignment
something like that just hides a portion of the cloud would be useful - without really breaking it up into two clouds.
- Wed Aug 30, 2017 6:31 pm
- Forum: Questions
- Topic: Need help selecting points behind objects for point cloud alignment
- Replies: 4
- Views: 3977
Re: Need help selecting points behind objects for point cloud alignment
Daniel, so there is no way to currently hide a portion of the cloud?
Your suggestion may, but not ideal and would take a lot of moving around ?
Your suggestion may, but not ideal and would take a lot of moving around ?
- Wed Aug 30, 2017 4:24 pm
- Forum: Questions
- Topic: Need help selecting points behind objects for point cloud alignment
- Replies: 4
- Views: 3977
Need help selecting points behind objects for point cloud alignment
Hi guys ! I am having a little problem. I have 3 rooms I need to register or align together, they all share sight lines etc. the problem I am having is that because these are rooms with 4 walls and a ceiling, I am unable to pick the point I need to pick. I thought that by using the segmentation tool...
- Mon Mar 27, 2017 8:53 pm
- Forum: Requests, new functionalities
- Topic: Oculus plug in - see headset view on monitor?
- Replies: 6
- Views: 5872
Re: Oculus plug in - see headset view on monitor?
I am not too familiar with what you are describing. What should I search for on the help file "sensors" ?
I would love the try walking with a game pad.
Thank you
I would love the try walking with a game pad.
Thank you
- Sun Mar 26, 2017 6:08 pm
- Forum: Requests, new functionalities
- Topic: Oculus plug in - see headset view on monitor?
- Replies: 6
- Views: 5872
Re: Oculus plug in - see headset view on monitor?
I just tried this, its great.
I have a questions, other than using the wheel of my mouse to go "inside a mode" think a building, how can I create a camera in the inside.
If such feature exists, is it possible to walk?
I have a questions, other than using the wheel of my mouse to go "inside a mode" think a building, how can I create a camera in the inside.
If such feature exists, is it possible to walk?
- Thu Aug 04, 2016 12:46 pm
- Forum: Questions
- Topic: Moving and Rotating point cloud with precise units
- Replies: 6
- Views: 12413
Re: Moving and Rotating point cloud with precise units
Great thank you.
- Wed Aug 03, 2016 11:58 pm
- Forum: Questions
- Topic: Moving and Rotating point cloud with precise units
- Replies: 6
- Views: 12413
Re: Moving and Rotating point cloud with precise units
after several transformations, is there a way to "reset" the point cloud back to its original placement?
- Wed Aug 03, 2016 3:15 pm
- Forum: Questions
- Topic: Align Axis to "surface"
- Replies: 1
- Views: 3967
Align Axis to "surface"
Is it possible to align the X,Y,Z vector perpendicular to a set of point or "surface"
maybe even re-define the origin of the point cloud?
maybe even re-define the origin of the point cloud?