Search found 186 matches

by WargodHernandez
Mon Mar 29, 2021 10:13 pm
Forum: Questions
Topic: <Edit> <Mesh> <ConvertTexture / Material to RGB in Command Line?
Replies: 5
Views: 2364

Re: <Edit> <Mesh> <ConvertTexture / Material to RGB in Command Line?

Sorry for the delay, I missed this reply, The action you will want to call is located here: ccEntityAction::convertTextureToColor This is a super easy function to call just pass the commandline Mesh group to it Here is one example command to examine to understand the requirements, this converts Norm...
by WargodHernandez
Sat Mar 20, 2021 6:24 pm
Forum: Questions
Topic: Volumetric Difference Calculations
Replies: 4
Views: 2979

Re: Volumetric Difference Calculations

I wonder if qCanupo would help in the segmentation, the bats definitely seem to have a distinct shape that looks like it would be classifiable.
by WargodHernandez
Fri Mar 19, 2021 8:18 pm
Forum: Questions
Topic: <Edit> <Mesh> <ConvertTexture / Material to RGB in Command Line?
Replies: 5
Views: 2364

Re: <Edit> <Mesh> <ConvertTexture / Material to RGB in Command Line?

it would make more sense to just add the tool to the standard command line in CC if you have some C++ experience or want to learn I can provide some example info to help get it going.
by WargodHernandez
Fri Mar 19, 2021 8:15 pm
Forum: Questions
Topic: Select mesh where texture has specific color
Replies: 2
Views: 1432

Re: Select mesh where texture has specific color

Yes you will select your model in the DB tree and then use the menu bar: (edit->mesh->Convert texture/material to RGB)
then (edit->Colors->convert to Scalar field)

then you can use the scalar tools as usual.
by WargodHernandez
Wed Mar 17, 2021 10:16 pm
Forum: Questions
Topic: Difference between SCENE cloud to cloud registration and CloudCompare's ICP
Replies: 6
Views: 6888

Re: Difference between SCENE cloud to cloud registration and CloudCompare's ICP

How close are the files when you are starting ICP? CC needs a reasonably close initial alignment before ICP. ICP can easily get stuck in local minimums. I don't know for sure but my guess would be that scene probably has internally a multistage algorithm and having an earlier stage get a solid rough...
by WargodHernandez
Mon Mar 08, 2021 5:26 pm
Forum: Requests, new functionalities
Topic: Partial Point Cloud view
Replies: 4
Views: 3877

Re: Partial Point Cloud view

What I do is create an Octree on the cloud I want to speed up display of, and then turn off visibility of the original cloud, and turn on the visibility of the octree which will be a child to that cloud, I then set its display mode to points, then raise the display level until it looks good to you b...
by WargodHernandez
Mon Mar 08, 2021 5:17 pm
Forum: Plugins
Topic: How to Refresh PoinCloud in Plugin?
Replies: 5
Views: 17372

Re: How to Refresh PoinCloud in Plugin?

yeah I would think about how long you expect scans to last, at 2000ms 1k points your recording 500 points per second, so if you expect scans to last 1 minute reserve > 30K, if you want an hour then bump it up to 1.8M
by WargodHernandez
Sat Mar 06, 2021 9:39 pm
Forum: Plugins
Topic: How to Refresh PoinCloud in Plugin?
Replies: 5
Views: 17372

Re: How to Refresh PoinCloud in Plugin?

You probably... almost definitely do not want to update point by point you will at a minimum want to have large chunks of points on each refresh. another option is having 2 clouds and swap between each visibility state, so work on the hidden one then toggle visibility. But getting back to your quest...
by WargodHernandez
Fri Mar 05, 2021 7:43 pm
Forum: Questions
Topic: Dip / Dip Direction
Replies: 1
Views: 3535

Re: Dip / Dip Direction

see Strike_and_dip wiki quoted from there: Another way of representing strike and dip is by dip and dip direction. The dip direction is the azimuth of the direction the dip as projected to the horizontal (like the trend of a linear feature in trend and plunge measurements), which is 90° off the stri...
by WargodHernandez
Fri Mar 05, 2021 7:40 pm
Forum: Questions
Topic: PDAL writers exception with headless CloudCompare
Replies: 1
Views: 1287

Re: PDAL writers exception with headless CloudCompare

I'm suspecting a permissions issue, can you try saving as a .bin (cloud compares native format) if we can't save that, it is for sure a permissions issue.

see this Github Issue #778 Comment