Surface reconstruction

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earthcub3d
Posts: 8
Joined: Mon Mar 21, 2016 2:09 am

Surface reconstruction

Post by earthcub3d »

Hi,

I am trying to reconstruct the original and the failure surface of a slip.

The problem I am having is that there are no points to constrain the toe of the slide. I was wondering if there was any way to force the model by using a polyline as a breakline? Or any way to somehow add some points to fill in the gaps a little

I have tried running polylines across from the points bordering the slip and creating a mesh, then subsampling the points on the mesh but this still doesn't do a great job.

I was wondering if anyone is trying to do a similar thing and has a work-around or some way to do this.

i have attached some photos to illustrate what I am talking about.

Thanks!
surface_reconstruction.gif
surface_reconstruction.gif (162.19 KiB) Viewed 3119 times
earthcub3d
Posts: 8
Joined: Mon Mar 21, 2016 2:09 am

Re: Surface reconstruction

Post by earthcub3d »

Update:

I created a mesh from polylines across the toe, then subsampled the points of that mesh. Results are better!
daniel
Site Admin
Posts: 7717
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
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Re: Surface reconstruction

Post by daniel »

I wouldn't have suggested anything better ;).

Creating meshes is an art...
Daniel, CloudCompare admin
earthcub3d
Posts: 8
Joined: Mon Mar 21, 2016 2:09 am

Re: Surface reconstruction

Post by earthcub3d »

The more I am using cloudcompare the more I am liking it!

Thanks
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