Importing obj with texture does not work reliably

If you are allergic to bug trackers, you can post here any remarks, issues and potential bugs you encounter
Post Reply
JohnSpring
Posts: 4
Joined: Tue Jan 31, 2023 2:04 pm

Importing obj with texture does not work reliably

Post by JohnSpring »

Hi!
When I import an .obj with a texture, the Windows version of CC can rarely and lately never read and apply the texture.
On the other hand, it works with the mac version.
The Windows MeshLab version for example can read and apply the texture, though.
Is that a bug, or am I merely drawing a blank? I was wondering how the link between obj, tex and mtl is processed when importing. Somehow, all my meshes are black.
daniel
Site Admin
Posts: 7707
Joined: Wed Oct 13, 2010 7:34 am
Location: Grenoble, France
Contact:

Re: Importing obj with texture does not work reliably

Post by daniel »

Hum, that's a bit weird. Is there a message in the console that says that it failed to read the texture image for isntance?

Can you maybe share an example with me? (admin[at]cloudcompare.org). Don't forget the mtl and texture image file indeed.
Daniel, CloudCompare admin
AnnaMi
Posts: 1
Joined: Sat Mar 09, 2024 12:51 pm

Re: Importing obj with texture does not work reliably

Post by AnnaMi »

Hi

I am having the same issue but in Mac ARM.
When I open .obj files I have an error mit the mtl file, even though it is in the same folder.
It was working fine before (do not remember the version I was using but one from last year).
Since I download the last version (v.2.13.0) it is not working.
I had to update to this version because the animation render was not working.

I will send all files and screenshots to (admin[at]cloudcompare.org).Thanx!
cheng.lu
Posts: 1
Joined: Tue Sep 24, 2024 11:05 am

Re: Importing obj with texture does not work reliably

Post by cheng.lu »

you should check the mtl. file, if the value of transparency is 0. (the value 1 means fully transparent)
Post Reply