Textures from one object to another
Posted: Sun Sep 22, 2024 11:18 am
Greetings,
I am trying to learn a workflow demonstrated by this 3d artist on YouTube who uses CC in an interesting way:
https://www.youtube.com/watch?v=vUnD40R ... x=2&t=204s
He uses CC to "transfer" color textures from a 3d model created with photogrammetry from Reality Capture to a laser scanned model. The textures/colors are on the photogrammetry model and it looks like he uses the Tool > Fine Registration (ICP) to transfer (swap) the textures onto the laser scanned model. I believe both models are OBJ or FBX, not sure. But the import and export part of the CC process are not included in the video. Can anyone elaborate on this workflow more and perhaps complete if for me in a step by step procedure? My goal is to do this exact process but export a color texture map that I can use later in other software (3ds Max, Substance Painter... etc), eventually ending up in Unreal Engine as game assets.
I am trying to learn a workflow demonstrated by this 3d artist on YouTube who uses CC in an interesting way:
https://www.youtube.com/watch?v=vUnD40R ... x=2&t=204s
He uses CC to "transfer" color textures from a 3d model created with photogrammetry from Reality Capture to a laser scanned model. The textures/colors are on the photogrammetry model and it looks like he uses the Tool > Fine Registration (ICP) to transfer (swap) the textures onto the laser scanned model. I believe both models are OBJ or FBX, not sure. But the import and export part of the CC process are not included in the video. Can anyone elaborate on this workflow more and perhaps complete if for me in a step by step procedure? My goal is to do this exact process but export a color texture map that I can use later in other software (3ds Max, Substance Painter... etc), eventually ending up in Unreal Engine as game assets.