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Save Mesh (Poisson) as FBX with RGB colors
Posted: Thu Apr 30, 2026 10:06 am
by MichaelfromBer
Hello, I want to save a mesh from Poisson SR as FBX. The mesh has the RGB colors from the point cloud. Unfortunately the FBX is one grey structure. What am I doing wrong?
I have added a screenshot of the properties of the mesh:

- Properties of mesh
- 2026-05-05 11_46_24-CloudCompare v2.12.4 (Kyiv) [64-bit] - [3D View 1].png (430.89 KiB) Viewed 127 times
Re: Save Mesh (Poisson) as FBX with RGB colors
Posted: Tue May 12, 2026 6:34 am
by daniel
I think the issue might more probably come from the other software tool with which you load the FBX file? Only a few can handle per-vertex RGB colors (they generally use textures).
Re: Save Mesh (Poisson) as FBX with RGB colors
Posted: Tue May 12, 2026 1:30 pm
by MichaelfromBer
Hi Daniel, thank you for your reply. Indeed it seems that Infraworks cannot handel per-vertex colors. I ran the PC through Recap and exported an FBX-File with separate texture file. This works but I would prefer having this possibility within CC as I very much appreciate this tool.