Surface reconstruction
Posted: Thu Jul 21, 2016 12:50 am
Hi,
I am trying to reconstruct the original and the failure surface of a slip.
The problem I am having is that there are no points to constrain the toe of the slide. I was wondering if there was any way to force the model by using a polyline as a breakline? Or any way to somehow add some points to fill in the gaps a little
I have tried running polylines across from the points bordering the slip and creating a mesh, then subsampling the points on the mesh but this still doesn't do a great job.
I was wondering if anyone is trying to do a similar thing and has a work-around or some way to do this.
i have attached some photos to illustrate what I am talking about.
Thanks!
I am trying to reconstruct the original and the failure surface of a slip.
The problem I am having is that there are no points to constrain the toe of the slide. I was wondering if there was any way to force the model by using a polyline as a breakline? Or any way to somehow add some points to fill in the gaps a little
I have tried running polylines across from the points bordering the slip and creating a mesh, then subsampling the points on the mesh but this still doesn't do a great job.
I was wondering if anyone is trying to do a similar thing and has a work-around or some way to do this.
i have attached some photos to illustrate what I am talking about.
Thanks!