Importing obj with texture does not work reliably
Posted: Tue Jan 31, 2023 2:19 pm
Hi!
When I import an .obj with a texture, the Windows version of CC can rarely and lately never read and apply the texture.
On the other hand, it works with the mac version.
The Windows MeshLab version for example can read and apply the texture, though.
Is that a bug, or am I merely drawing a blank? I was wondering how the link between obj, tex and mtl is processed when importing. Somehow, all my meshes are black.
When I import an .obj with a texture, the Windows version of CC can rarely and lately never read and apply the texture.
On the other hand, it works with the mac version.
The Windows MeshLab version for example can read and apply the texture, though.
Is that a bug, or am I merely drawing a blank? I was wondering how the link between obj, tex and mtl is processed when importing. Somehow, all my meshes are black.