Mesh\Flip triangles
Jump to navigation
Jump to search
Menu
This tool is accessible via the 'Edit > Mesh > Flip triangle' menu entry.
Description
This tool changes the order of the vertices of every triangle in the selected mesh(es). Instead of ABC, the new order will be ACB. This allows to fix a classical issue where automatically generated normals (see Edit > Normals > Compute) are oriented in the wrong direction, due to the fact that CloudCompare uses the 'direct order/convention' to compute normals.