Toolbars and icons
(Redirected from Icons)
Jump to navigation
Jump to search
Icons in each toolbar are described from left to right.
All toolbars are dockable elements that can be freely displaced, docked or let floating over the application window.
Main toolbar
- Open
- Save
- Point Picking (point, segment, triangle or 2D area picking)
- Point list picking (list of picked points exportable to a new cloud, polyline or file)
- Clone
- Merge
- Delete (selected entities)
- Align (point pairs picking)
- Fine registration (ICP)
- Subsample (cloud)
- Sample points on a mesh
- Cloud-to-Cloud distances computation
- Cloud-to-Mesh distances computation
- Connected components extraction
- Primitive factory
- Rasterize tool
- Interactive segmentation tool
- Interactive transformation tool
- Cross Section tool
- Sections extraction tool
Scalar fields toolbar
- Show the histogram of the active scalar field
- Compute the statistical parameters of the active scalar field
- Filter the points based on their associated scalar value
- Deletes the active scalar field of the selected entities
- Perform arithmetic operations or apply standard functions on one (or two) scalar fields
- Color Scales Manager
OpenGL filters (shaders) toolbar
The content of this toolbar depends on the detected/supported "shaders" plugins that have been successfully loaded at startup.
- Remove active OpenGL filter
- Blur (simple screen blurring - for demo)
- E.D.L. (Eye Dome Lighting)
- S.S.A.O. (Screen Space Ambient Occlusion)
- ...
Standard plugins toolbar
The content of this toolbar depends on the detected/supported plugins that have been successfully loaded at startup.
Notes:
- additional toolbars can be added by plugins with multiple methods (e.g. qPCL, qSRA, qCANUPO, etc.)
- see the plugins list
3D view toolbar
- Display settings (lights, materials, colors, etc.)
- Camera settings (active 3D view)
- Full scene zoom (active 3D view)
- Pick a point as rotation center (active 3D view) - works also on meshes/triangles
- Automatically pick a point as rotation center in the middle of the screen (active 3D view) - works also on meshes/triangles
- Select projection mode (orthographic / perspective)
- Set rotation symbol visibility
- Zoom (and center) on selected entities
- Set camera to top view
- Set camera to front view
- Set camera to left view
- Set camera to back view
- Set camera to right view
- Set camera to bottom view
- Set camera to iso view (front)
- Set camera to iso view (back)
- Enable stereo (anaglyph) mode
Note: this toolbar is situated on the left side by default.